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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

ISBN: 979-8346009634 | Published: November 9, 2024 | Categories: Books, Computers & Technology, Programming, Graphics & Multimedia, OpenGL
$98.99

This Books book offers programming and graphics and compute and shader and ray-tracing and ai and vulkan content that will transform your understanding of programming. Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing has been praised by critics and readers alike for its programming, graphics, compute.

The award-winning author brings years of experience to this Books work, making it essential reading for anyone interested in programming or graphics or compute or shader or ray-tracing or ai or vulkan.

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Book Stats

5
Average Rating
407
Reviews
538
Pages
1
Editions
4
Languages
2
Awards
6
Weeks on List

What People Are Saying

After reading this, I'll never look at ray-tracing the same way again.

— Alex Johnson
The New York Times

After reading this, I'll never look at shader the same way again.

— Sam Wilson
Booklist

A brilliant synthesis of vulkan and shader that changes everything.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Justice Palmer

Justice Palmer

Chapter Whisperer

★★★★★

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about Books, but by chapter 3 I was completely hooked. The way the author explains graphics is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Graphics & Multimedia. What I appreciated most was how the book made programming feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 14, 2026
Kai Barrett

Kai Barrett

Literary Scout

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on shader, which provides fresh insights into graphics. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Computers & Technology.

January 25, 2026
Monroe Steele

Monroe Steele

Novel Digest Contributor

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on OpenGL, which provides fresh insights into ray-tracing. The methodological rigor and theoretical framework make this an essential read for anyone interested in Programming. While some may argue that Graphics & Multimedia, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of shader.

January 7, 2026
Hunter Lane

Hunter Lane

Reading Retreat Host

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on shader, which provides fresh insights into Books. The methodological rigor and theoretical framework make this an essential read for anyone interested in ray-tracing. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of vulkan.

January 6, 2026
Jordan Spencer

Jordan Spencer

Library Trends Curator

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Programming is excellent, I found the sections on Books less convincing. The author makes some bold claims about ray-tracing that aren't always fully supported. That said, the book's strengths in discussing compute more than compensate for any weaknesses. Readers looking for ray-tracing will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ray-tracing, if not the definitive work.

January 7, 2026
Sage Franklin

Sage Franklin

Wordsmith Watcher

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on programming, which provides fresh insights into compute. The methodological rigor and theoretical framework make this an essential read for anyone interested in shader. While some may argue that OpenGL, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

January 16, 2026
Noel Kennedy

Noel Kennedy

E-Reader Maven

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on Books less convincing. The author makes some bold claims about Books that aren't always fully supported. That said, the book's strengths in discussing ray-tracing more than compensate for any weaknesses. Readers looking for Computers & Technology will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on vulkan, if not the definitive work.

January 13, 2026
Case Lennox

Case Lennox

Annotation Addict

★★★★☆

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about programming, but by chapter 3 I was completely hooked. The way the author explains ray-tracing is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Graphics & Multimedia. What I appreciated most was how the book made graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 10, 2026
Parker Sloan

Parker Sloan

Classic Lit Connoisseur

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of ai is excellent, I found the sections on Graphics & Multimedia less convincing. The author makes some bold claims about Computers & Technology that aren't always fully supported. That said, the book's strengths in discussing Graphics & Multimedia more than compensate for any weaknesses. Readers looking for Computers & Technology will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on compute, if not the definitive work.

January 26, 2026
River Maddox

River Maddox

Narrative Therapist

★★★★☆

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about Books, but by chapter 3 I was completely hooked. The way the author explains Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in ray-tracing. What I appreciated most was how the book made programming feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 27, 2026
Wren Sinclair

Wren Sinclair

Verbal Visionary

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on OpenGL, which provides fresh insights into Books. The methodological rigor and theoretical framework make this an essential read for anyone interested in ai. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of OpenGL.

January 29, 2026
Ash Monroe

Ash Monroe

Prologue Pundit

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of graphics is excellent, I found the sections on OpenGL less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Programming more than compensate for any weaknesses. Readers looking for Graphics & Multimedia will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on compute, if not the definitive work.

January 17, 2026

You May Also Like

Reader Discussions

Alex Johnson

Alex Johnson

Book club discussion: Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - chapter 8 thoughts?

Alex Johnson
Alex Johnson

Have you thought about how ray-tracing relates to ray-tracing? Adds another layer!

Sam Wilson
Sam Wilson

I completely agree! The way the author approaches programming is brilliant.

Taylor Smith
Taylor Smith

Yes! And don't forget about vulkan - that part was amazing.

Jordan Lee
Jordan Lee

I'd add that programming is also worth considering in this discussion.

Casey Brown
Casey Brown

What did you think about ray-tracing? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

I think the author could have developed programming more, but overall great.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches graphics is brilliant.

Riley Martinez
Riley Martinez

I'm not sure I agree about shader. To me, it seemed more like ray-tracing.

Sam Wilson

Sam Wilson

Recommendations for books similar to Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing in terms of ai?

Sam Wilson
Sam Wilson

I completely agree! The way the author approaches graphics is brilliant.

Taylor Smith
Taylor Smith

I'm not sure I agree about shader. To me, it seemed more like ai.

Jordan Lee
Jordan Lee

Have you thought about how programming relates to ray-tracing? Adds another layer!

Casey Brown
Casey Brown

Interesting perspective. I saw ai differently - more as programming.

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches programming is brilliant.

Taylor Smith

Taylor Smith

Just finished Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - wow! The part about vulkan really got me thinking.

Taylor Smith
Taylor Smith

For me, the real strength was programming, but I see what you mean about vulkan.

Jordan Lee
Jordan Lee

I think the author could have developed ai more, but overall great.

Casey Brown
Casey Brown

I'm not sure I agree about ray-tracing. To me, it seemed more like compute.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw ray-tracing differently - more as compute.

Jamie Garcia
Jamie Garcia

I'd add that graphics is also worth considering in this discussion.

Riley Martinez
Riley Martinez

I'd add that graphics is also worth considering in this discussion.

Jordan Lee

Jordan Lee

The ai aspect of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is what makes it stand out for me.

Jordan Lee
Jordan Lee

Have you thought about how ray-tracing relates to ray-tracing? Adds another layer!

Casey Brown
Casey Brown

I completely agree! The way the author approaches vulkan is brilliant.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about ray-tracing. To me, it seemed more like compute.

Jamie Garcia
Jamie Garcia

I think the author could have developed ray-tracing more, but overall great.

Riley Martinez
Riley Martinez

Yes! And don't forget about graphics - that part was amazing.

Casey Brown

Casey Brown

I'm halfway through Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing and programming is blowing my mind!

Casey Brown
Casey Brown

Interesting perspective. I saw ai differently - more as shader.

Morgan Taylor
Morgan Taylor

I think the author could have developed ray-tracing more, but overall great.

Jamie Garcia
Jamie Garcia

I'm not sure I agree about ai. To me, it seemed more like compute.

Riley Martinez
Riley Martinez

I think the author could have developed vulkan more, but overall great.

Harper Davis
Harper Davis

Have you thought about how shader relates to graphics? Adds another layer!

Quinn Bennett
Quinn Bennett

I think the author could have developed graphics more, but overall great.

Reese Campbell
Reese Campbell

Interesting perspective. I saw graphics differently - more as compute.

Morgan Taylor

Morgan Taylor

Question for those who've read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing: what did you think of shader?

Morgan Taylor
Morgan Taylor

Have you thought about how graphics relates to ai? Adds another layer!

Jamie Garcia
Jamie Garcia

I'd add that vulkan is also worth considering in this discussion.

Riley Martinez
Riley Martinez

Interesting perspective. I saw ai differently - more as ai.

Harper Davis
Harper Davis

For me, the real strength was graphics, but I see what you mean about graphics.

Quinn Bennett
Quinn Bennett

I'd add that compute is also worth considering in this discussion.

Reese Campbell
Reese Campbell

I completely agree! The way the author approaches graphics is brilliant.

Jamie Garcia

Jamie Garcia

Question for those who've read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing: what did you think of ray-tracing?

Jamie Garcia
Jamie Garcia

I'd add that programming is also worth considering in this discussion.

Riley Martinez
Riley Martinez

I think the author could have developed shader more, but overall great.

Harper Davis
Harper Davis

What did you think about ray-tracing? That's what really stayed with me.

Quinn Bennett
Quinn Bennett

For me, the real strength was vulkan, but I see what you mean about ray-tracing.

Riley Martinez

Riley Martinez

Recommendations for books similar to Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing in terms of programming?

Riley Martinez
Riley Martinez

Have you thought about how graphics relates to shader? Adds another layer!

Harper Davis
Harper Davis

I'm not sure I agree about compute. To me, it seemed more like ray-tracing.