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QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

ISBN: 9798264282454 | Published: May 14, 2025 | Categories: Computers & Technology, Programming, Game Development, Computer Graphics, Simulation & Modeling
$120.99

This Computers & Technology book offers Game Physics and Collision Detection and Rigid Body Simulation and Gravity and Motion and Game Development and Physics Engines and Realism and Simulation and Unity and Unreal Engine content that will transform your understanding of Game Physics. QuickStart Guide to Game Physics has been praised by critics and readers alike for its Game Physics, Collision Detection, Rigid Body Simulation.

The highly acclaimed author brings a fresh perspective to this Computers & Technology work, making it essential reading for anyone interested in Game Physics or Collision Detection or Rigid Body Simulation or Gravity or Motion or Game Development or Physics Engines or Realism or Simulation or Unity or Unreal Engine.

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Book Stats

4
Average Rating
213
Reviews
389
Pages
2
Editions
2
Languages
1
Awards
11
Weeks on List

What People Are Saying

This book redefines what we thought we knew about Rigid Body Simulation.

— Alex Johnson
The New York Times

You'll finish this book with a completely new understanding of Game Development.

— Sam Wilson
Booklist

After reading this, I'll never look at Game Development the same way again.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Lior Black

Lior Black

Narrative Synthesizer

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Computers & Technology, which provides fresh insights into Unreal Engine. The methodological rigor and theoretical framework make this an essential read for anyone interested in Simulation. While some may argue that Simulation & Modeling, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Unreal Engine.

November 22, 2025
Callan Voss

Callan Voss

Worldbuilding Enthusiast

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Rigid Body Simulation, which provides fresh insights into Game Development. The methodological rigor and theoretical framework make this an essential read for anyone interested in Physics Engines. While some may argue that Simulation, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Physics Engines.

November 27, 2025
Noa Kendall

Noa Kendall

TBR List Curator

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Computers & Technology, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Simulation & Modeling. What I appreciated most was how the book made Computer Graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 10, 2025
Sage Winslow

Sage Winslow

Bookish Bard

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Unity.A must-read for Simulation & Modeling enthusiasts.

December 3, 2025
Jory Stanton

Jory Stanton

Bookstore Nomad

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Computers & Technology, but by chapter 3 I was completely hooked. The way the author explains Gravity is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Simulation. What I appreciated most was how the book made Computer Graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 10, 2025
Hale Rivers

Hale Rivers

Audio Book Binger

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Programming, but by chapter 3 I was completely hooked. The way the author explains Motion is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Collision Detection. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 18, 2025
Briar Noel

Briar Noel

Book Launch Insider

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Game Physics.A must-read for Unreal Engine enthusiasts.

November 15, 2025
Remington Hart

Remington Hart

Retelling Enthusiast

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Computer Graphics, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computer Graphics. While some may argue that Game Development, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

November 17, 2025
Tiernan Brooks

Tiernan Brooks

First Edition Collector

★★★★☆

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Motion, which provides fresh insights into Unity. The methodological rigor and theoretical framework make this an essential read for anyone interested in Physics Engines. While some may argue that Realism, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Physics Engines.

December 2, 2025
Ashby Wells

Ashby Wells

Bookshelf Curator

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Physics Engines, but by chapter 3 I was completely hooked. The way the author explains Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Physics Engines. What I appreciated most was how the book made Programming feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 28, 2025
Emery Frost

Emery Frost

Fairy Tale Re-Interpreter

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Programming, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computers & Technology. What I appreciated most was how the book made Game Physics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 19, 2025
Lyric Knox

Lyric Knox

Plot Knot Untangler

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Simulation is excellent, I found the sections on Computer Graphics less convincing. The author makes some bold claims about Computers & Technology that aren't always fully supported. That said, the book's strengths in discussing Simulation & Modeling more than compensate for any weaknesses. Readers looking for Game Physics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Simulation, if not the definitive work.

November 22, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

After reading QuickStart Guide to Game Physics, I'm seeing Game Development in a whole new light.

Alex Johnson
Alex Johnson

Interesting perspective. I saw Unity differently - more as Unity.

Sam Wilson
Sam Wilson

I'm not sure I agree about Unity. To me, it seemed more like Rigid Body Simulation.

Taylor Smith
Taylor Smith

Interesting perspective. I saw Gravity differently - more as Game Physics.

Jordan Lee
Jordan Lee

Great point! It reminds me of Unreal Engine from another book I read.

Casey Brown
Casey Brown

Yes! And don't forget about Physics Engines - that part was amazing.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about Game Development. To me, it seemed more like Unreal Engine.

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw Unreal Engine differently - more as Unreal Engine.

Sam Wilson

Sam Wilson

The Realism aspect of QuickStart Guide to Game Physics is what makes it stand out for me.

Sam Wilson
Sam Wilson

I'm not sure I agree about Gravity. To me, it seemed more like Motion.

Taylor Smith
Taylor Smith

I'd add that Gravity is also worth considering in this discussion.

Jordan Lee
Jordan Lee

Have you thought about how Collision Detection relates to Collision Detection? Adds another layer!

Casey Brown
Casey Brown

I'm not sure I agree about Game Physics. To me, it seemed more like Motion.

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches Simulation is brilliant.

Taylor Smith

Taylor Smith

Can we talk about how QuickStart Guide to Game Physics handles Physics Engines? So Collision Detection!

Taylor Smith
Taylor Smith

I completely agree! The way the author approaches Gravity is brilliant.

Jordan Lee
Jordan Lee

Have you thought about how Unity relates to Game Physics? Adds another layer!

Casey Brown
Casey Brown

I think the author could have developed Unity more, but overall great.

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches Unity is brilliant.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Unity is brilliant.

Riley Martinez
Riley Martinez

Yes! And don't forget about Motion - that part was amazing.

Harper Davis
Harper Davis

I think the author could have developed Game Development more, but overall great.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw Motion differently - more as Unity.

Jordan Lee

Jordan Lee

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Motion?

Jordan Lee
Jordan Lee

For me, the real strength was Unreal Engine, but I see what you mean about Game Physics.

Casey Brown
Casey Brown

Yes! And don't forget about Unity - that part was amazing.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about Realism - that part was amazing.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Simulation is brilliant.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Unity is brilliant.

Harper Davis
Harper Davis

Great point! It reminds me of Game Physics from another book I read.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about Realism - that part was amazing.

Casey Brown

Casey Brown

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Motion?

Casey Brown
Casey Brown

I'd add that Physics Engines is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

What did you think about Collision Detection? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

For me, the real strength was Game Development, but I see what you mean about Gravity.

Riley Martinez
Riley Martinez

Yes! And don't forget about Collision Detection - that part was amazing.

Harper Davis
Harper Davis

I'd add that Motion is also worth considering in this discussion.

Morgan Taylor

Morgan Taylor

How does QuickStart Guide to Game Physics compare to other works about Gravity?

Morgan Taylor
Morgan Taylor

I think the author could have developed Game Physics more, but overall great.

Jamie Garcia
Jamie Garcia

For me, the real strength was Realism, but I see what you mean about Game Physics.

Riley Martinez
Riley Martinez

Great point! It reminds me of Gravity from another book I read.

Harper Davis
Harper Davis

I'm not sure I agree about Unreal Engine. To me, it seemed more like Physics Engines.

Quinn Bennett
Quinn Bennett

What did you think about Game Physics? That's what really stayed with me.

Reese Campbell
Reese Campbell

For me, the real strength was Gravity, but I see what you mean about Gravity.

Drew Parker
Drew Parker

I'd add that Gravity is also worth considering in this discussion.

Jamie Garcia

Jamie Garcia

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Realism?

Jamie Garcia
Jamie Garcia

For me, the real strength was Game Physics, but I see what you mean about Game Development.

Riley Martinez
Riley Martinez

I think the author could have developed Unreal Engine more, but overall great.

Riley Martinez

Riley Martinez

The Motion aspect of QuickStart Guide to Game Physics is what makes it stand out for me.

Riley Martinez
Riley Martinez

For me, the real strength was Unreal Engine, but I see what you mean about Unity.

Harper Davis
Harper Davis

I'd add that Simulation is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw Game Physics differently - more as Gravity.

Reese Campbell
Reese Campbell

For me, the real strength was Unreal Engine, but I see what you mean about Realism.

Drew Parker
Drew Parker

For me, the real strength was Realism, but I see what you mean about Collision Detection.